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Weekend Hot Topic, part 1: Best game reveals of 2017

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Weekend Hot Topic, part 1: Best game reveals of 2017
Beyond Good And Evil 2 – an unforgettable reveal

Readers discuss their favourite new game announcements of the year, including everything from Call Of Duty: WWII to Super Mario Odyssey.

With the final preview event of 2017 now over this weekend’s Inbox asked what was your favourite new video game reveal of the year. Which new announcement did you think was handled the best, and which new game are you personally most excited about?

Almost every game imaginable was mentioned by someone, but the most common point made was that people are fed up with reveals being ruined by leaks. Which is something both publishers and gamers can definitely agree on.

Swearing off

If you’re talking about the best reveal of the year I think it’s got to be Beyond Good And Evil 2. After years of waiting that came completely out of the blue and was not at all what was expected. The swearing was so inappropriate, if you knew anything about the original, I remember genuinely wondering whether they’d put the wrong name on the end of the trailer.

I ended up watching it a bunch of times though and then tuned into the livestream afterwards to get an idea of what the game was like and was very impressed. So I guess it did it’s job pretty well in the end. I still have trouble believing it will actually come out, and feature swearing space monkeys, but at least they can say the reveal was fun.
Josh

Bad ending

We all know how it turned out in the end but the reveal for Star Wars: Battlefront II was truly epic. I’m beginning to wonder whether getting excited about new games isn’t often the best bit of being a games fan nowadays, especially for big budget games. They’re almost always a disappointment it seems to me, or at least they have been this year when compared to everything else.

As I remember the Battlefront II trailer was leaked early though, which is a shame. I purposefully didn’t watch it because I knew it’d be potato quality or cut off or something, but you very rarely get a ‘clean’ reveal anymore. By which I mean a new big name game out of nowhere that actually looks really good.

Those are the best ones but of course the Internet wants to know everything before it happens, and while I was able to resist Star Wars I can’t pretend that’s always the case. Just a shame it was a case of getting excited over nothing in the end.
CaviarTea

Internet theory

I really liked the game reveal for From’s next game. I know it didn’t really say anything, not even the name of the game, but there was just enough there to start creating theories and trying to work out what it’s showing. I bet when the full game is shown there’ll actually have been clues there all along.

I do love a good Internet theory, and I think one of my other favourites was God Of War. Did you know there was gigantic world snake in the trailer? Just sitting there in plain view, but nobody noticed until they started going through the footage in detail.

I love that sort of thing because it shows the developer has put a lot of care into just the trailer, which I can’t help think bodes well for the game as well. The alternative is just a bland pre-rendered trailer. I hate those. Anyone can do that and it tells you nothing about a game other than it’s got a big budget.
Heathcliffe

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Professional speaker

As far as announcements went this year (rather than the games they were announcing, specifically) I think the Fire Emblem Direct from way back in January was easily the best. A properly scripted, produced and edited video, with an actual professional voice actor (involved with the series no less) doing the narration and properly explaining what the games were (Fire Emblem Heroes and Shadows Of Valentia). I’m amazed that isn’t done more often.

Normal Nintendo Directs have a bit of homespun charm, and there are a few charismatic people in the industry that pop up during E3, but generally, game announcements tend to boil down to a developed stumbling through a conference speech and/or a simple trailer, which is all a bit lacking.

With the amount of money sloshing around in the industry, I don’t get why so many companies are still doing such terrible E3 conferences. Hire someone who actually speaks publicly for a living. Although I suppose when they try that we end up with something as brash and unhinged as the Game Awards seem to be, so maybe it’s a lose-lose situation.
Martin Smith

Something different

There have been some great reveals this year and a few have caught my eye. Both God Of War and Spider-Man look great. I like how God Of War has taken a new direction as a full 3D experience and a different setting, and hopefully Spider-Man will play as good as it looks. Though I hope there aren’t too many QTE sections, not a fan of QTEs really.

I was also intrigued by the latest Death Standing video, talk about weird. Think it left more questions than it answered, but at least we now know it’s some sort of sci-fi setting, probably.

My favourite reveal though so far has to be Ghost Of Tsushima. It looks beautiful and it’s nice to see a studio being allowed to try something different. An open world ninja samurai game would be a must buy. Hopefully Sucker Punch can deliver.

Also, a nod to From Software what a tease. Would love it to be Bloodborne 2, but don’t think it is really. Ah well, a man can dream.
z0mb13ch0pper (PSN ID)

Partial reveal

I thought the trailer for Metro Exodus at Microsoft’s E3 conference was very good. I know it wasn’t an exclusive, so I’m not sure what good it necessarily did them specifically, but it was just the sort of reveal I like: never heard of the game before but it immediately put me into the situation and made it clear what it was about.

I’m sure it was all heavily scripted but seeing the game played from first person I could immediately imagine what it’d be like to play myself and started looking forward to it. Only problem was that after the show there wasn’t any more information about it that I could find, not official websites or anything.

It is odd how games companies still seem very disorganised and don’t seem to know what the left hand is doing most of the time. I’m not sure it really counts as a reveal if you can barely remember the game’s name or know when it’s out.
Coolin

Setting the tone

I actually liked the game in the end but I thought the reveal for Destiny 2 was handled pretty badly. That weird teaser trailer where everything was brown and then a livestream of gameplay that looked identical to the first game was not the most exciting way to start things off.

I do wonder how much the reveal sets the tone for a lot of these games, as it was obvious from the off that Destiny 2 wasn’t going to be anything different and that’s been the story ever since. Even though it is actually quite different in my opinion.

I guess that’s the problem with sequels: you want to assure fans it’s more of the same but convince people that didn’t like it the first time that it’s actually different.
Gifford

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Recent example

Well, this is very easy. Bayonetta 3 all the live-long day. Though we know very little about it and I’d be very pleasantly smacked in the gob if it were to come out at any point next year – you can almost guarantee greatness with this one.

The same can’t be said for SoulCalibur VI. What little we have to go on seems to suggest a soft reboot – but really, they need to remember what they were best at: providing the best value for money and by extension the best full stop in the genre. I care nothing for online multiplayer or tournaments, and it should be Namco’s least important priority too. Fighting games are best played locally – not with headsets, not online – you might as well be fighting the computer.

Bring back team battles, bring back weapon selects, have even more local multiplayer modes that I haven’t even thought of! But most importantly, bring back the campaign – call it Edge Master, Weapon Master or Mission Battle – but it needs to come back. NetherRealm’s efforts have been decent, but still not nearly as much fun as the first two SoulCaliburs. And sadly, SoulCalibur hasn’t even been that good since the third entry. Yes, the one with the terrible real-time strategy mode tacked on.

Also, minor point – they should try not to indulge in as much high fantasy as possible. It’s set on Earth during real periods of history – not Argsableurgh or whatever amateur hour awfulness the writers dream up. Let’s maybe see Queen Elizabeth I and either the Jiajing or Longqing Emperors of the Ming Dynasty, that could be cool. It could also be as cringeworthy as the story mode in SoulCalibur V, but surely that was as bad as it gets? Hmm. I’ve only gone and jinxed it now, haven’t I?
DMR

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