EA’s beleaguered Star Wars game has just got its biggest update so far, with new maps, hero characters, and spaceships.
As you probably already know, The Last Jedi is released in cinemas tomorrow and Star Wars: Battlefront II has already been updated to reflect that fact.
EA are assuring everybody that there are no spoilers in any of today’s new content, unless you consider a minor costume change to be too much information.
Finn and Captain Phasma have been added as hero characters, and there are two new maps: Crait for Galactic Assault and D’Qar for Starfighter Assault. Both planets are featured in The Last Jedi, while you’ll also get a new tricked-out A-wing belonging to Tallie Lintra – who is presumably also someone from the new movie.
On top of this there’s a new chapter for the story campaign, which ties into the sequel trilogy more firmly than what we saw in the base game. EA still insist there’s no actual spoilers, but warn that if you have purposefully avoided the movie trailers you might want to skip this for now too.
There’s also a bunch of new online challenges to take part in, with new ones scheduled to pop up each week until the end of the year. More free DLC is planned for next year, but so far there’s no clue as to what it’ll be.
At the same time the game has added a number of changes to the existing hero characters, and has upgraded Poe’s X-wing to be more in line with The Last Jedi. The second and third Star Card slots are also now unlocked for all four Trooper classes from the start.
EA and developer DICE have been desperately trying to change the game even before launch, in order to placate fans outraged at how the entire progression system is organised around loot boxes.
Considering that’s the core of the game’s structural design there’s only so much they change though, and as a result sales have been well down on the last entry – although that may well change now the new movie is upon us.
These events have not gone unnoticed by the business world, with a Merrill Lynch analyst, via CNBC, reducing the price target and profit estimate for EA as whole.
According to their estimates Battlefront II will sell 2.5 million less copies than expected, for a total of around 11.5 million. The original Battlefront sold over 14 million copies.
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